Implement your own OpenAI API key and Create a Facade System Builder on the Grasshopper Canvas
Product Title
- Facade System Builder vCAD (Grasshopper C# STEP Pipeline) — Massing → Panels → Mullions → Perforations → Final Breps
SUMMARY
A cfg-driven Grasshopper C# pipeline that generates architectural massing and a complete facade system (panels, mullions, louvers, perforation fields) and then finalizes export-ready Breps with a robust batched boolean strategy.
Bring-your-own OpenAI API key support for optional AI-assisted design prompts + content—no key storage, fully user-controlled.
Full Description (Sales Page Copy)
What this is
This is a full architectural facade generator built as a Grasshopper C# STEP node series. You don’t just get “cool geometry”—you get a repeatable, controllable system that outputs clean, export-ready Breps you can use for real design studies, renders, fabrication prototyping, and portfolio-ready diagrams.
The Workflow (STEP_00–08)
- STEP_00 — Initialize project + cfg parsing (your design “control panel”)
- STEP_01–03 — Planning + candidate/intent scaffolding (optional content/brief targeting)
- STEP_04–07 — Massing + facade curves + system builder
- Panels, mullions, louvers, perforation fields—built to align to the outside of the massing
- STEP_08 (Finalizer) — The “production” step
- Batched boolean difference, failure-safe fallback logic, joining/merging outputs, and clean geometry lists for export
Why it’s different
Most parametric facade scripts collapse at the finish line:
- booleans crash,
- geometry goes null,
- lists explode,
- export becomes a mess.
STEP_08 solves that with:
- batched perforation booleans (stable and scalable)
- fallback one-by-one cutter strategy when a batch fails
- configurable “keep panel on fail” safety behavior
- export-ready outputs: FinalPanels + FinalFacade
BYO OpenAI Key (Optional)
This system supports an optional AI-assisted mode: you can plug in your own API key to generate design prompts / system variations / content scaffolds without shipping your key anywhere.
- You control the key
- Nothing is auto-posted
- Nothing is stored outside your Grasshopper file
Feature Bullets (High Conversion)
✅ CFG-driven control (copy/paste config strings into Panels)
✅ Facade system builder: panels + mullions + louvers + perforation fields
✅ Export-ready Breps (finalized geometry lists)
✅ Robust booleans: batched + failure-safe fallback
✅ Safe workflow: no auto-posting, no hidden calls, user-controlled inputs
✅ Designed for Rhino/Grasshopper power users who want a real pipeline, not a toy
What You Receive
- STEP_00–08 Grasshopper C# scripts (paste into C# Script components)
- Example cfg strings for each step
- Wiring diagram instructions (inputs/outputs for every node)
- Recommended defaults for stability and speed
Who it’s for
- Architects + computational designers
- Rhino/Grasshopper users who want repeatable facade generation
- Anyone building portfolio-ready massing + facade studies
- Studios who want a robust boolean-safe “finalizer” step
CTA / Close
If you’ve ever lost hours to broken booleans, misaligned panels, or spaghetti data trees—this is the pipeline that actually finishes the job.
Get it here: www.wickersonstudios.com
Social Ad (LinkedIn / IG Caption Style)
I built a full Grasshopper C# facade engine that goes from massing → panels → mullions → louvers → perforation fields… and actually outputs export-ready Breps.
The final step (STEP_08) uses a batched boolean strategy + failure-safe fallback so you don’t get stuck with null geometry when you scale up.
Optional: plug in your own OpenAI API key for AI-assisted variations—fully user-controlled (no storage, no auto-posting).
Available now at www.wickersonstudios.com
#Rhino3D #Grasshopper3D #ComputationalDesign #ParametricArchitecture #FacadeDesign #RhinoCommon #CSharp
Ultra-Short Tagline Options
- “A facade generator that actually exports.”
- “From massing to final Breps—no boolean drama.”
- “CFG-driven architecture. Production-ready output.”
- “STEP pipeline for real parametric facade work.”